Some_DT0 of_PRF these_DT0 require_VVB you_PNP to_TO0 take_VVI the_AT0 target_NN1 alive_AJ0 ,_PUN which_DTQ often_AV0 means_VVZ chasing_VVG them_PNP on_PRP your_DPS bike_NN1 and_CJC shooting_VVG at_PRP their_DPS tires_VVZ with_PRP your_DPS pistol_NN1 ._SENT If_CJS you_PNP happen_VVB to_TO0 run_VVI out_AVP of_PRF gas_NN1 or_CJC ammo_NN1 ,_PUN or_CJC if_CJS your_DPS bike_NN1 is_VBZ already_AV0 weak_AJ0 and_CJC breaks_VVZ down_AVP after_PRP a_AT0 couple_NN1 of_PRF bumpy_AJ0 turns_NN2 ,_PUN you_PNP auto-fail_VVB these_DT0 missions_NN2 and_CJC have_VHB to_TO0 start_VVI over_AVP ._SENT You_PNP also_AV0 accelerate_VVB with_PRP R2_CRD and_CJC shoot_VVB with_PRP R1_CRD ,_PUN which_DTQ ,_PUN while_CJS not_XX0 horrible_AJ0 ,_PUN is_VBZ clunky_AJ0 and_CJC awkward_AJ0 ._SENT One_CRD early_AJ0 scene_NN1 involving_VVG a_AT0 drug_NN1 thief_NN1 kicks_VVZ off_AVP a_AT0 series_NN0 of_PRF missions_NN2 like_PRP these_DT0 that_DT0 ,_PUN once_AV0 completed_VVN ,_PUN has_VHZ no_AT0 bearing_NN1 on_PRP the_AT0 rest_NN1 of_PRF the_AT0 game_NN1 despite_PRP initial_AJ0 appearances_NN2 ;_PUN once_CJS you_PNP track_VVB down_AVP the_AT0 stolen_AJ0 drugs_NN2 you_PNP have_VHB to_TO0 choose_VVI which_DTQ camp_NN1 to_TO0 return_VVI them_PNP to_TO0 ,_PUN but_CJC there_EX0 are_VBB no_AT0 consequences_NN2 either_DT0 way_NN1 ,_PUN and_CJC then_AV0 the_AT0 situation_NN1 is_VBZ dropped_VVN entirely_AV0 ._SENT The_AT0 only_AJ0 result_NN1 is_VBZ getting_VVG some_DT0 trust_NN1 and_CJC credits_NN2 with_PRP one_CRD of_PRF the_AT0 camps--I_NN1 chose_VVD Copeland_NP0 simply_AV0 because_CJS I_PNP wanted_VVD money_NN1 for_PRP a_AT0 better_AJC fuel_NN1 tank_NN1 ._SENT A_AT0 lot_NN1 of_PRF the_AT0 story_NN1 missions_NN2 going_VVG forward_AV0 ,_PUN as_CJS you_PNP discover_VVB a_AT0 third_ORD ,_PUN more_AV0 narratively_AV0 relevant_AJ0 camp_NN1 ,_PUN follow_VVB the_AT0 same_DT0 structures_NN2 as_CJS these_DT0 earlier_AJC missions_NN2 ._SENT But_CJC the_AT0 focus_NN1 on_PRP Tucker_NP0 and_CJC Copeland_NP0 specifically_AV0 amounts_VVZ to_PRP hours_NN2 of_PRF nothing_PNI in_PRP the_AT0 grand_AJ0 scheme_NN1 of_PRF the_AT0 story_NN1 ._SENT Tucker_NP0 's_POS forced_AJ0 labor_NN1 does_VDZ n't_XX0 come_VVI back_AVP to_TO0 bite_VVI anyone_PNI ,_PUN and_CJC while_CJS Tucker_NP0 and_CJC Copeland_NP0 do_VDB n't_XX0 seem_VVI to_TO0 like_VVI each_DT0 other_NN1 ,_PUN doing_VDG work_NN1 for_PRP one_CRD camp_NN1 does_VDZ n't_XX0 affect_VVI your_DPS relationship_NN1 with_PRP the_AT0 other_NN1 ._SENT Once_CJS you_PNP get_VVB to_PRP the_AT0 third_ORD camp_NN1 ,_PUN Lost_VVD Lake_NP0 ,_PUN Tucker_NP0 and_CJC Copeland_NP0 cease_VVB to_TO0 matter_VVI at_PRP all_DT0 ,_PUN not_XX0 least_AV0 because_CJS Lost_AJ0 Lake_NP0 has_VHZ both_DT0 a_AT0 better_AJC mechanic_NN1 and_CJC better_AJC weapons_NN2 ._SENT Once_CJS you_PNP upgrade_VVB your_DPS bike_NN1 a_AT0 bit_NN1 ,_PUN though_AV0 ,_PUN the_AT0 world_NN1 opens_VVZ up_AVP ._SENT No_ITJ longer_AV0 bound_VVN by_PRP low_AJ0 gas_NN1 mileage_NN1 and_CJC a_AT0 weak_AJ0 arsenal_NN1 ,_PUN you_PNP can_VM0 head_VVI further_AV0 out_AVP and_CJC more_AV0 handily_AV0 take_VVI on_PRP enemy-controlled_AJ0 areas_NN2 around_PRP the_AT0 map_NN1 ._SENT You_PNP clear_VVB ambush_NN1 camps_NN2 by_PRP killing_VVG everyone_PNI present_VVI and_CJC eliminate_VVI Freaker_AJ0 infestation_NN1 zones_NN2 by_PRP burning_VVG all_DT0 their_DPS nests_NN2 ._SENT In_PRP addition_NN1 to_PRP trust_NN1 and_CJC credits_NN2 ,_PUN clearing_VVG an_AT0 ambush_NN1 camp_NN1 nets_VVZ you_PNP resources_NN2 to_TO0 loot_VVI ,_PUN a_AT0 map_NN1 of_PRF the_AT0 area_NN1 ,_PUN and_CJC a_AT0 new_AJ0 fast_AJ0 travel_NN1 point_NN1 ;_PUN destroying_VVG an_AT0 infestation_NN1 zone_NN1 allows_VVZ you_PNP to_TO0 fast_AV0 travel_VVI in_PRP the_AT0 area_NN1 ._SENT Unlocking_VVG the_AT0 map_NN1 and_CJC neutralizing_AJ0 threats_NN2 is_VBZ satisfying_AJ0 in_PRP the_AT0 way_NN1 that_CJT cleaning_VVG up_AVP clutter_NN1 bit_NN1 by_PRP bit_NN1 is_VBZ ,_PUN and_CJC you_PNP can_VM0 see_VVI your_DPS work_NN1 pay_VVI off_AVP in_PRP your_DPS bike_NN1 's_POS upgrades_NN2 ._SENT However_AV0 ,_PUN there_EX0 's_VBZ little_DT0 variety_NN1 between_PRP each_DT0 ambush_NN1 camp_NN1 and_CJC infestation_NN1 zone_NN1 ,_PUN and_CJC they_PNP get_VVB repetitive_AJ0 early--especially_AV0 because_CJS Deacon_NN1 dry-heaves_NN2 and_CJC whines_NN2 about_PRP the_AT0 nests_NN2 smelling_VVG horrible_AJ0 at_PRP each_DT0 one_PNI ._SENT 
